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Be Sickeningly Good At Something

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Be Sickeningly Good At Something

Published by Andrew Albosta at March 28, 2019
Categories
  • Miscellaneous
  • Project
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Tags
  • Cosplay
  • Wings

How To Use Every Tool In A Makerspace:

An Introduction to Robot Wings

Ed. note – this post was provided by Nat Kay Cochran.

The prototype in action (if the GIF doesn’t play, give it a click).

I had an epiphany: I want to be good at something.

I want to be disgustingly good at something. I want people to become physically ill with admiration over the works of my hands, I had decided.

However, I had difficulty choosing what to pursue until I attended a panel by master costumer and entrepreneur Alexis Noriega at Dragoncon 2018. Alexis, creator of The Crooked Feather, gave her panel in a pair of handcrafted, eight-foot-wide, animatronic bird wings.

She was wearing her smallest pair. For the crowded conditions.

“Yes,” I thought, “THAT is how grossly amazing I would like to be.”

Alexis Noriega

Model, Wingmaker, Personal Hero Alexis Noriega, featured by 60 Second Docs.

Fortunately Alexis is generous with her knowledge. Aside from online tutorials and her informative con panels, she readily divulged what may have been her greatest single secret:

“You gotta find you a Makerspace,” she said, wings fluxing emphatically, “You’re not gonna do this on your own.”

I ran as quickly as I could to the convention’s nearest handy Tardis, however, I discovered, it was only a reproduction of Doctor Who’s famed time traveling machine. I would not be able to go back in time and find a Makerspace yesterday. Vexed, but not defeated, I settled for The Moment I Got Home And Out Of This Barbarian Armor, Oh God, Will I Never Stop Sweating.

Tired and sweaty after cosplaying.

Cosplayers know: the post-costume look is real.

Not a Tardis

Despite appearance, not a Tardis

That’s how I wound up at Nova Labs, deeply in over my head and all the better for it.

I’m a cosplayer, which in and of itself isn’t a skill. It encompasses however many skills you’d like to acquire to become better at it. For many enthusiasts, sewing, makeup, and/or a deep-seated desire to be the center of attention may be what gets them into it. For some of us, it’s a lifelong journey that leads to building a pair of robot wings at your friendly neighborhood makerspace.

Vector diagrams of wings

Vector Diagrams by Nat Kay Cochran @hellonatkay

These wings will be a replica of Mercy’s wings from the offensively popular, cheerfully-murderous, online team-play video game and thing-that-keeps-my-husband-busy, Overwatch.

Wings in Overwatch

Maximalist Character Design courtesy of Blizzard. 3D artist: Stefan Polser

I will not be the first person to create a visually impressive pair of these wings – it’s been done. I hope to, however, create a more fully animated, more expressive, more lightweight and durable version of these wings than ever before. If you have ever been to a convention like Dragoncon and know of what I speak, then you know that wherever there is a Mercy, there is a Mercy’s Tired Boyfriend Carrying Her Twenty-five Pound Wings Behind Her After the First Hour or So.

Let’s be better than that, Mercys.

To achieve this goal, I’m going to need advice, assistance, and direct help from the great brains in the Nova Labs community. It’s not just the tools, of which there are an abundance to make Ron Swanson swoon with delight. It’s that there’s people who know how to use them.

And so it was that one day I showed up with my ratchet pine-and-balsawood 1:1 mockup and a handful of disorganized drawings seeking advice. They took me in, were fairly polite about the prototype’s aforementioned ratchetness, and immediately set to making it better.

I was so overwhelmed at first that I can’t remember the hour-and-a-half transit home on the Silver Line. Local genius Sam Winkelstein had asked if I “had time to learn AutoCAD,” and I had said yes, when what I really meant was, “what?”

Wings in CAD.

Building up a jointed CAD model over the vector illustration. Anything that’s actually working is Sam’s. We’ll be able to laser-cut a working prototype from this. I’m told.

Since then the community – whether or not it has any extant framework for cosplay or Overwatch as a thing – has been interested, supportive, and helpful. Without Nova Labs, this would be a five year project that ended in alcoholism, but now has become something that is achievable this year with an entirely acceptable amount of beer.

Making these wings a reality will require the use of Nova Labs’ CAD lab, the industrial CNC router, the laser-cutter, the vacu-former, plastics and composites, the metal shop, the electronics bench, and the wood shop. Those are all things that I, and more importantly, people smarter than I, will have access to.

I’d invite other cross-disciplinary artists and technicians to consider how much more delightfully nausea-inducing your work could become by visiting Nova Labs. Other cosplayers, I can guarantee – you will level up your work by exponential degrees. Your Instagrammability – off the charts, my friends.

It’s also a lot of fun, and sometimes, there are snacks.

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Andrew Albosta
Andrew Albosta

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